Author Archive

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Twitpic: Battery meter

February 17, 2010
Posted by: gruso

Thanks to notaz, we now got a working battery meter. You can also configure warnings and automatic shutdown :D

(EvilDragon)

Source

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PandoraPanic release trailer

February 16, 2010
Posted by: gruso

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Ah, PandoraPanic, you’ve come so far. Since 2008 we’ve watched you grow, and it’s almost time to set you free. It’s a little bit sad, isn’t it? Hell no. It’s brilliant. Thanks to the tireless efforts of PokeParadox, MarkoeZ and a solid crew of contributors, PandoraPanic is ready for release. To mark the occasion, Foxblock has cut together a very tidy release trailer (and yeah, he knows about the typo). If you can’t wait to play PandoraPanic on the hardware you’re waiting for, play it on some you already have.

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Atari ST: full keyboard, full audio, full speed.

February 14, 2010
Posted by: gruso

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Amiga vs Atari soldiers, lay down your swords. The day has been won, on the forums at least. Wasting no time following the arrival of his new (rev3) Pandora, Skeezix has cast away all other priorities to port Atari ST emulator Hatari. The result was so pleasing, so made-for-Pandora, that Craig even used an emoticon. All the best quotes from Skeezix:

Hatari is set to no frameskip, fullscreen, pixel doubling to fill the screen (overscan borders removed), audio on.

This is a fast port with no pandora optimization; not compiled with optimizations (which would speed it up 20%); running regular clock on Pandora (We could overclock another 30%). Using SDL (not as fast as going raw.) On top of X11 full desktop (we could run without X11 for more speed.)

So as you can see, full speed, no frameskip, and not even optimized.

Right away the SDL lib maps the Atari ST keyboard to the Pandora keyboard, and the joystick to the Pandora d-pad and buttons.

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Not this week folks

February 13, 2010
Posted by: gruso


Let’s cut to the chase – there will be no mass production cases shipped before Chinese New Year. Despite the keen promises of the factory (4,000 before CNY) and the more realistic quantity requested by OP Ltd (500), employees giddy for the impending break did not meet the target.

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Appstore screenshotted

February 11, 2010
Posted by: gruso

And Craig twote:

Started to populate the Pandora appstore. Probably not the final name…

Source | Thread

Edit: Refer to our earlier post for a general summary of how the appstore/box/repo/thing will operate. Remember, call it what you want, just don’t call it a pappstore.

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The next steps

February 9, 2010
Posted by: gruso


The green light shone. The roar went up. The blog went down. And here we sit, pensive in the afterglow. So what happens next? Let’s take a look at what the coming weeks have in store.

We are pushing them to ship us 500 on friday. [...] The factory have already been instructed to get on with it, we should hear something today. We don’t know if they will manage it, but we hope they will. They have told us pretty much every customer makes this week hell for them.

(craigix)

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“So, green lighted.”

February 8, 2010
Posted by: gruso

Go.

We spoke to the factory over night, everything is cool. Those errors were because the machine was not warmed up/tweaked/cooled. They would never mass produce something with such errors.

They just assumed we would know that.

So, green lighted.

(craigix)

Source

Update: EvilDragon elaborates on the green light and reflects on one of the most tumultuous weekends the project has seen, in a new post on the official blog. Congratulations, team Pandora.

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The 2010 Pandora Angst Coding Competition

February 8, 2010
Posted by: gruso

Introducing the Pandora Angst Coding Competition, an adventure in creativity/distraction devised and funded by the community. Entries are invited for GP32, GP2X, Wiz, and Dingoo (native or Dingux) games & applications, with a current prize pool of around $400AUD on offer. If you’re not a coder but you’d like to get involved, you can donate to the prize pool, offer your services as a judge, contribute splash screen artwork, or hook up with a coder and collaborate!

For full details & entry form, head to the 2010 PACC website!

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The sky is not falling.

February 7, 2010
Posted by: gruso

[EDITORIAL]
It’s been a fun weekend, hasn’t it? Ok, perhaps showing us case samples on a Friday, giving us a whole weekend to wait for answers from the factory, didn’t work out all that well. But information has surfaced in the last two days that gives us cause not to freak out. To fully understand what happened here, you need to fully understand injection moulding – which most of us don’t. That means it’s time for a ludicrous cake analogy. The chef has been asked to do some quick tasters. He knows the recipe, and he’s got a totally sweet oven. But in his rush to please us, the cupcakes came out a little sloppy. And although we asked for icing, he didn’t want to mix up a metric ton of the stuff for a handful of cakes.

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Rev3 case photos, and many many words.

February 6, 2010
Posted by: gruso

The case photos we’ve been waiting for have appeared in MWeston’s album. As you will have gleaned from the various tweets and forum posts in the last 24 hours, there are once again some imperfections that have left Michael and the rest of the team vexed to say the least. Before we get ourselves in a twist about further mould “tweaks” though (hands up if you now hate that word), it has been pointed out that the cases are structurally, and functionally, perfect. The source of vexation here is that the finishing on the cases appears to be no improvement over the revision 2 sample.

It would only be natural at this point to ask what in tarnation the case factory has actually been doing since rev2, if not improving the finish (and ask it MWeston did). But the answer to that is not necessarily nothing, and a couple of possible explanations are being explored. Production cases go through a finishing process after they’ve been moulded, to give them that nice, even matte sheen. It’s likely that the case factory doesn’t deem a small sample batch worthy of this extra effort (even if it’s been asked for). Another likelihood, and not a mutually exclusive one, is that recycled plastic pellets have been used to make the samples; a cost saving measure which can result in uneven colour. If both of these scenarios turn out to be the case, we can pretty well say that they won’t be issues when the factory makes a “real” batch. But they are questions that still need to be answered. Fatih and his trusty translator will no doubt be doing some overtime on this one. (Update: They will be seeking answers on Monday.)

Read on for photos and all the words from MWeston. And just a little bit of advice when you’re looking at the photos – be careful how you judge them in super high resolution. Not many moulded plastic cases will stand up to scrutiny at this level, not even from the big guys. Check out the details by all means, but zoom them back out to “normal” size for a more realistic indication of where the issues are.

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Photo: Final keymat

February 5, 2010
Posted by: gruso

From the bucket of Weston.

Update: EvilDragon elaborates on the official blog. A little.

Wow. Actually, there’s something that happened earlier than expected: The cases did arrive, including the final keymats.

Here’s a picture of the final keymat. Now please give Michael some time to thoroughly test everything out.

Update 2: Mr Weston will be putting together some photos (and hopefully a video) later today, detailing what went right and what went not-so-right with this batch of cases. At the time of writing this, it’s some time before dawn in his neck of the woods, so the next few hours will probably a waste of your F5 miles. Sit tight.

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Reschedule this

February 5, 2010
Posted by: gruso

“Ah, breaker one-nine, this here’s the Rubber Duck. Looks like we got us a convoy.”

Missed a few status updates of UPS it seems. Anyways, the most important (and current one).

Loc.: WINNIPEG, MB, CA — Date: 05/02/2010, 5:46 — Description: REGISTERED WITH CLEARING AGENCY / RELEASED BY CLR AGENCY. NOW IN-TRANSIT

Source

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ED tweets: Sample cases shipped

February 3, 2010
Posted by: gruso

A micro update from EvilDragon’s Twitter account.

We got a tracking number! It’s not yet in the UPS system (always takes some time, even longer in China). Good news, I’ll keep you updated!

End micro update.

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First big batch of boards on the assembly line

February 2, 2010
Posted by: gruso

If you needed a reminder that China isn’t the only player in this saga, this is a nice way to get one. MWeston has informed us that 1,000 boards are being populated with components this week in Texas. Also interesting is the impact certain software developers are having on the hardware production process. What, you thought they just sat around porting Quake? (No offence to those who sat around porting Quake. You’re all doing a bang up job.)

It’s worth saying again that Notaz’s work on the kernel is clearly the reason the device is as advanced as it is today. Sure the hardware may have come along fine with minimal testing as the assembler learned how to solder the boards better but Notaz has helped me develop a comprehensive suite of test software that has helped the assembler perfect their process. So good in fact that they have started building a batch of 1000 this week after tweaking their pilot runs. :)

(MWeston)

Source

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ED tweets Fatih’s feats

February 2, 2010
Posted by: gruso


Fatih and his trusty translator are making their presence felt in China, and they’re all out of bubblegum. EvilDragon reports via Twitter:

Fatih and his friend are constantly phoning up the chinese company to make them work faster. Not easy dealing with chinese companies…

Fresh news from Fatihs chinese speaking friend. He phoned with the company.

he wanted me to explain you that you will thank him when you see the case he had to make a lot of working on current mould. and tested a lot

“now they are 100% sure, it’s perfect. he will send the samples tomorrow morning.” It’s night in China already. Let’s hope…

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