Posts Tagged ‘Cpasjuste’

h1

The next steps

February 9, 2010
Posted by: gruso


The green light shone. The roar went up. The blog went down. And here we sit, pensive in the afterglow. So what happens next? Let’s take a look at what the coming weeks have in store.

We are pushing them to ship us 500 on friday. [...] The factory have already been instructed to get on with it, we should hear something today. We don’t know if they will manage it, but we hope they will. They have told us pretty much every customer makes this week hell for them.

(craigix)

Read the rest of this entry ?

h1

Android

January 31, 2010
Posted by: Butterman
YouTube Preview Image

Cpasjuste has uploaded a video of Android running on the Pandora. Android is an operating system that was originally developed by an independent company and later brought by Google. Android is a popular operating system for smart phones.

This is my first attempt to port android to the pandora, touch screen support in the work.

-cpasjuste

Source

h1

The skins are in

November 26, 2009
Posted by: gruso

When Cpasjuste put the call out for Pmenu skins three days ago, he might have been expecting a couple of starter themes to accompany his launcher upon release. He got a little more than that. An army of skinners went to work, prodding Cpasjuste for code fixes along the way to produce a respectable first library of skins. Most of these can be considered works in progress, so save your final judgements for unboxing day. Even so, a fine effort from the community so far.

Read the rest of this entry ?

h1

Video: Pmenu's embedded video player

November 24, 2009
Posted by: gruso

YouTube Preview Image

Bet you didn’t know Pmenu could do this! Cpasjuste gives us a peek at Pmenu’s media playing abilities, featuring in-menu previewing and d-pad seeking (XBMC fans, sit back and enjoy the rush of endorphins). It looks like he set this video to upload before grabbing some much needed shut-eye, so we’re a bit short on details like codec support. Stay tuned.

Speaking of Cpasjuste’s wee launcher, who’s been keeping tabs on the Pmenu skin thread? Hint: Good things are happening.

Pmenu video thread | Pmenu skin thread

h1

Cpasjuste seeking skin artists

November 23, 2009
Posted by: gruso

pmenu_hellsdark_skin
No, he’s not getting a tattoo. He’s adding the final lick of paint to Pmenu, and he’s giving one and all the chance to see their artistic handiwork shipped out to the masses as one of Pmenu’s skin options. If you’re an artist of any style and you’re in the mood to skin, download the latest Pmenu build (x86 Linux) and get started. If you’re not an artist, download it anyway for a sneak preview of the near future. Check out Cpasjuste’s Pmenu thread for details and links.

Read the rest of this entry ?

h1

SNES: another one for the vault

September 28, 2009
Posted by: tom

Well, the last week has been pretty slow as far as new videos, but today MWeston delivers the goods! F-Zero, Mario Kart, and Donkey Kong all get plenty of time as our main hardware man shows off Cpasjuste’s port of a GP2X SNES emulator after the break. According to MWeston this is a straight port, with little to no optimization involved, but it’s already eminently playable. Great work!
YouTube Preview Image

High-quality version also available.

h1

Gles2D: One for the homebrewers

September 18, 2009
Posted by: gruso

gles2d
Introducing Gles2D, the latest project unveiled by Cpasjuste. Gles2D is an OpenGL(ES) cross-platform 2D library, or in more hyperbolic terms, a saviour to those wanting to develop Pandora apps on the desktop. Aimed at i386 Linux users for the moment, all you need to bring to the party is an OpenGL video card. Windows users hold tight; a binary is in the works for you too. Hit the source link for all the pesky specifics.

Source

h1

Video: Pmenu gets some PND action

August 18, 2009
Posted by: gruso

YouTube Preview Image

Cpasjuste has shared a new video of Pmenu, the graphical launcher that will ship with Pandora. Unfortunately it’s a little blurry, but you don’t have to tell Cpasjuste this. He’s already called it crappy himself. Noteworthy in this installment is the implementation of Pandora’s PND packaging system. In a nutshell, a .PND file is the container that Pandora applications live in. Download this one file (eg. Quake2.pnd), drop it onto your SD card, and watch as your new Quake2 shortcut appears in the menu automatically. Magic!

h1

Video: Cpasjuste adds nub support to Quake 3

August 8, 2009
Posted by: gruso

YouTube Preview Image

In the words of one forum user, “smoother than a smooth thing covered in baby oil.” What the video lacks in resolution, it makes up for in fragtabulousness. Oh, and if you were wondering, the force feedback lid closing feature will not make it into the final product.

Source

h1

New OpenGL ES driver, and more

May 29, 2009
Posted by: gruso

Another day, another holler out to backroom hacker Cpasjuste, who today announced new OpenGL ES drivers for Pandora, and a slew of other goodies. Let’s be honest here, most of us won’t fully understand what all this is about. But sometimes the expression of joy on a fellow developer’s face is all you need to know that it’s good. Hit the source link for full details, along with downloads and tutorials.

After a lot of work, i finally successfully writed an OpenGL ES pandora driver for the upcoming SDL 1.3 library.

The pandora video driver allow to use SDL 1.3 with OpenGL ES support under the framebuffer, but for now i didn’t writed the input event part, so we need to add our own control system. This will be added to the pandora video driver soon, i bet before the official pandora release.

I also added OpenGL ES support for the x11 video driver, so we can use SDL 1.3 with OpenGL ES support under X, with input event working and all that crap. So it mean that this one is fully functionnal.

I contacted Sam, the author of the SDL library, this one confirmed me that we can dynamically link our application against SDL 1.3 for FREE, and that we can add this shared library for free in our Pandora firmware image. This mean that you can already start coding application under the SDL 1.3 library, it will be free for the pandora.

Source

PandoraPress is Digg proof thanks to caching by WP Super Cache