MWeston has given us a pair of videos. In the first, the D-Pad is demonstrated with the Street Fighter (or vice versa, depending on your point of view).
In the second, Quake II is demonstrated using both nubs (and a downclock to 500mhz).

MWeston has given us a pair of videos. In the first, the D-Pad is demonstrated with the Street Fighter (or vice versa, depending on your point of view).
In the second, Quake II is demonstrated using both nubs (and a downclock to 500mhz).

He’s got a d-pad, and he’s not afraid to use it.
Just a small demonstration of how well the DPad does work using Picodrive.
I never played any beat-em ups so I can’t show you any cool combos, however, I played some Thunderforce 4 and Snake Rattle’n'Roll.
Not too good there either, but I do hope it shows that the DPad is working perfectly![]()

A second video for the day. We’ll let ED handle the blurb this time.


Artist's Impression
Weekend updates are always a treat, even if you have to wait until Monday to get them. Some feisty forumers caught Craig in a chatty mood on Saturday, and eeked out some juice on where we’re at with cases and things. In short, the final two items of focus are hinge testing (because Open Pandora doesn’t want to pull a DS on you) and d-pad height (because DaveC cares about d-pads more than you’ll ever know). From a quality point of view, these things are good things. Rather than paste a few quotes here, we recommend you click through and read the entire thread – context being golden, and all that.
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