Posts Tagged ‘Software’
February 26, 2010
Posted by: gruso

There’s something for (nearly) everyone in this video, as Skeezix shows off his own apps Kronos and BattleJewels, launches a video in Mplayer (don’t worry, there is a GUI for that, he’s just not using it), and throws in a bit of file browsing and PND recognition for good measure. He also gives us his take on the current state of software, in the brief text below.
Some real-world stuff here
When EvilDragon posted some status updates, some folks loved it, some did not — its a new device, a niche target, for hackers and joe public alike. Some features are rough around the edges, but most of the device works great. Still, thought I’d show a few real world scenarios – run a couple games and apps.
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Posted in Software | Tagged battlejewels, kronos, mplayer, OS, pnd, skeezix, Software, video | 49 Comments »
January 22, 2010
Posted by: gruso

The time has come for another homebrew roundup. Many interesting projects have appeared since the last homebrew feature, including some frequently requested titles and some unexpected gems. Note that a number of entries are marked (WT) for Working Title – if you have naming suggestions for any of these games, get your word heard!
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Posted in Community, Software | Tagged Games, Homebrew, Software | 27 Comments »
January 18, 2010
Posted by: gruso
Only a Pandora developer could make a bunch of empty boxes sound enticing. As the latest test cases make their way to Canada for evaluation, EvilDragon briefs us on what we hope are the final stages of this long, nutty journey. (Some of this stuff you’ll know from a recent MWeston post). All aboard the hype train then Try to contain your excitement though, as we wait to find out if the light at the end of the tunnel is a green one.
This week should be an interesting week. The next (and hopefully final) sample cases should arrive at Michaels place. We’re all excited, as they will look so much better than the already good-looking cases we already got.
In the meantime, while it has been quiet around here, a lot of other things have happened.
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Posted in Hardware, Official, Software | Tagged cases, evildragon, OS, Shipping, Software | 36 Comments »
February 19, 2009
Posted by: PlopperZ


Daeglin is planning to port his engine for the original DOS game Lord of the Rings: The Fellowship of the Ring with improvements such as a better user interface, optimization for input devices, higher resolution support, and mod support, as well as a map editor.
Source
Posted in Community, Pandora, Software | Tagged DOS, game, Lord of the rings, Lotr, Pandora, Software | Comments Off
January 28, 2009



Benchmark scores of Quake2 timedemo demo1 320×240, software rendering:
689 frames, 21.7 seconds, 31.7 fps 500MHz
689 frames, 18.4 seconds, 37.5 fps 600MHz
689 frames, 14.3 seconds, 48.2 fps 800MHz
Source
Posted in Pandora, Software | Tagged Benchmark, Framerate, Pandora, Quake, Quake II, Software, Software Rendering | Comments Off
January 21, 2009

Cpasjuste has just added a ton of new applications available for testing.
Full list and download link after the break.
Source
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Posted in Community, Emulation, Pandora, Software | Tagged Emulators, Games, NeoGeo, Pandora, SNES, Software | Comments Off
January 19, 2009

With the latest release of PrBoom 2.5.0 for the GP2X, Pickle said it should also be ready for the Pandora on release day.
Source
Posted in Pandora, Software | Tagged Doom, game, Pandora, PrBoom, Software | Comments Off
January 9, 2009

Trevor Bradley has been working on an impressive looking game for the Pandora. He describes it as a noncombat, real time space exploration game. The goal of the game is to find a hidden prize artifact in a galaxy of 40,000,000 stars, which is divided into 10,000,000 sectors of space before your friend does. Sound impossible? Well, apparently it isn’t. You explore the various sections of space looking for different artifacts, then selling them to aliens who will either give you cash to upgrade your ship, or information about the location of the prize artifact. As you collect this information, you rule out large sections of space until you’re left with a small area to easily find the prize.
Currently, he’s trying to clean up the code enough so it’ll run at a decent frame rate on the Pandora, however if he’s unable to he says he might just release it for the PC. Either way, this will be a very cool game!
More pics after the break.
UPDATE: You can now download a pre-alpha binary from here (Windows/Linux)
Note: This is not a complete version, so expect some bugs. Also, Trevor would like to keep this within the community, so don’t redistribute it. Be sure to read his post before you download.
Source
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Posted in Community, Pandora, Software | Tagged game, Homebrew, linux, Pandora, Software | Comments Off
January 4, 2009
otaco has released the public Alpha of Swarmy Planet Game With No Name For Now.
Posted in Community, Software | Tagged Pandora, Software | Comments Off
January 2, 2009
As mentioned in the previous entry, Viridior has given us a few more Gentoo updates.
He’s posted a list of things they can use from the community to incorporate into future releases.
The list and a couple more details after the break.
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Posted in Community, Pandora, Software | Tagged Gentoo, linux, Pandora, Software | Comments Off
January 1, 2009
Viridior and the Gentoo team are making good progress. They now have a detailed wiki page. Clearly a lot of effort is going into this project.
Source
Posted in Community, Software | Tagged Gentoo, OS, Pandora, Software | Comments Off
January 1, 2009

Adventus has been working on a game called SuperLumenal. He hasn’t worked out all the details, but the basic idea of the game is to use enemies as human shields and weapons against other enemies. Still work to be done but it sounds like it’ll be a great game!
Source
Posted in Pandora, Software | Tagged game, Homebrew, OpenGL, Pandora, SDL, Software | Comments Off
December 31, 2008
MDave has just posted some screenshots of Matchbox on the Pandora, using the latest icons and overall looking a lot more polished. Have a look after the jump…
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Posted in Community, Pandora, Software | Tagged matchbox, OS, Pandora, Software | Comments Off
December 31, 2008
Mali posted this on the forums:
Ångstöm boot time:
“Booting from SD takes 8 seconds, booting from NAND(yes, the first NAND-OS version is available) takes 40 seconds with JFFS2 – we will try another file system, looking at the specs it should be possible to boot in 10-12 seconds from NAND” -ED
1. NAND booting time was also slow on OMAP2.
2. Here is a benchmark of beagle board’s NAND
http://dominion.thruhere.net/koen/cms/sd-a…and-read-speeds
EDIT: Fixed link.
Posted in Official, Pandora, Software | Tagged Angstrom, handheld, linux, Official, Pandora, Software | Comments Off
December 30, 2008
Here’s a list I wrote up today showing the various apps that should be available, and links to the source. I’ll keep it updated, so check this thread for the latest. Check past the break (yes, we know how to use that now) for the complete list.
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Posted in Community, Pandora, Software | Tagged Applications, Emulators, Games, Launch, Pandora, Release, Software | Comments Off